Internship at Qualcomm
Published:
I spent the Summer interning at Qualcomm, working in the XR Systems team. My contributions are as follows:
- Optimizing the eye tracked foveated rendering techniques in AndroidXR.
- In-depth analysis of the breakdown of latency distribution in the life of an eye-tracked frame
- Design and conduct a study to evaluate the effects of inaccuracy, latency, and frequency on foveated image quality