Internship at Qualcomm

less than 1 minute read

Published:

I spent the Summer interning at Qualcomm, working in the XR Systems team. My contributions are as follows:

  • Optimizing the eye tracked foveated rendering techniques in AndroidXR.
  • In-depth analysis of the breakdown of latency distribution in the life of an eye-tracked frame
  • Design and conduct a study to evaluate the effects of inaccuracy, latency, and frequency on foveated image quality